Ancient Rhythm

Ancient Rhythm
2D Scene Developer
2024

A rhythm-based RPG game that takes you on an epic quest to gather enchanted notes and restore them. This game was built by team of six (including 2 designers) using SceneKit, SpriteKit, GameplayKit, GameKit. We combine 2 game engines to make 3D and 2D scenes of this game.

Development Journey

This is my second time developing a game. This time I am quite familiar with programming logic. Even so, the challenge is still tough for me because I made a rhythm game. Where I have to organize the animation and create a node that appears and disappears using a time schedule. Apart from that, I also have to create logic to detect player input as accurately as possible without delay according to the beat of the song used. In this project, I also had a hand in creating one of the songs used in this game, where I am very unfamiliar with audio or music composing. This takes time for me to learn music things outside of developing the game itself.

Technologies & Frameworks

SwiftSceneKitSpriteKitGameplayKitGameKitAVFAudioCore HapticsCloudKit

Preview

Promotional Video

App Store Documentation

App Store Documentation

Meet the Team

Team Banner
  1. Catherine Lim
    Project Manager, 3D Scene Developer, Composer
  2. Mohammad Zhafran Dzaky
    3D Scene Developer
  3. Jeffri Lieca Handoyo
    3D Scene Developer
  4. Miraclyn Christella Wirjono
    Illustration Designer
  5. Sandro Juan Kristiawan
    Designer & Animator
  6. Faza Faresha Affandi
    2D Scene Developer & Composer
Faza Affandi